Mega man 9 ps3 download




















The game ends when Mega Man dies, and the game tells you your score, measured in screens. The Special Stage can only be accessed through Time Attack mode. In the Special Stage, you battle your way through a level that involves 3 sub bosses, including the end boss for Wily Castle 2 and a new Robot Master, named Fake Man , a Robot Master that can be seen twice through the main game during cutscenes. The Special Stage requires players to use almost every weapon at your disposal to get through, and is much longer and more challenging than the stages in the real game.

A new difficulty setting that doubles the original difficulty of the game, as well as changes enemy placements in levels. The bosses retain their similar patterns however. A new difficulty setting that triples the original difficulty of the game, as well as changes enemy placements in levels. Like Hero Mode, the bosses stayed the same in terms of pattern and difficulty.

Magma Man once worked as a security guard in a geothermal power plant, and was designed to withstand great temperatures. He wields the Magma Bazooka, a weapon that shoots three projectiles in separate directions. His weakness is the Tornado Blow, which not only does great harm, but also weakens his attacks considerably. His stage is home to large jets of magma which will bring Mega Man a quick death.

Galaxy Man was designed by Dr. Light to be an assistant at a space laboratory. He can compute rocket trajectories instantly. Galaxy Man is equipped with the Black Hole bomb, which can be fired and then detonated to suck in surrounding objects.

Galaxy Man's weakness is the Concrete Shot. Mega Man may find himself a bit confused with the warp jumps scattered in Galaxy Man's lair. Concrete Man was built to construct dams, and has always taken great pride in his work, and has always valued those who work hard. He fights with the Concrete shots, which can create blocks of concrete and encase foes in a shell of concrete.

He is weak against the Laser Trident. Mega Man needs to watch his step in the realm of Concrete Man, or he may find a few of the floors will collapse underfoot. Hornet Man has a body that resembles a honeycomb, and worked as a supervisor at a theme park before his violent rampage.

He has a great knowledge of all things botanical, as well as the powerful Hornet Chaser weapon, which tracks down foes and grabs items. Hornet Man is not fond of the Magma Bazooka, which easily dispatches he and his hornets.

Hornet Man's stage has a number of platforms which can be shot in order to extend them, though if Mega Man is slow footed, they will throw him back where he began. Tornado Man was built to monitor the weather, and used his Tornado Blow to counter incoming typhoons. This ability once used for good is now used to be a pain in Mega Man's derierre. Meanwhile, Mega Man went after the Robot Masters and, after he defeated a few of them, discovered that they were scheduled to be decommissioned and sent to the junkyard because they had reached the expiration date assigned to them by the government.

Once the final Robot Master had been taken down, Mega Man brought back one of the robot's internal memory units to Auto for investigation. As it turned out, Dr. Wily had reprogrammed the robots, who were scheduled for demolition, to rise up against their human masters rather than be destroyed. All the robots wanted to do was have a purpose, and they certainly did not want to be sent to the scrap heap.

After they had viewed the video, Dr. Wily burst into their lab and stole the memory circuit and then withdrew to his newly constructed Wily Castle. Mega Man made his way through the fortress, fighting powerful robots built with the money Wily received from donations from those concerned with the robot uprisings. In the end, Mega Man defeated Wily once again, and showed him footage of every single defeat he had dealt Wily. Although Wily seemed contrite and apologetic, he tricked Mega Man into thinking that Dr.

Light was, in fact, imprisoned in a jail cell in the next room. Although Proto Man warned him that it was a trap, Mega Man went to investigate the cell and was electrocuted by the Dr. Light decoy that was in the cell instead. As Wily's lab self-destructed, Proto Man returned and teleported Mega Man out of the lab just in time.

In the end, Light was released from prison. He then found useful purposes for all of the Robot Masters he had designed, which had reached their expiration dates. Although the ending states that Dr. Cossack instead of Dr. Wily and is one of the hardest Mega Man games in the series.

Mega Man 5. Mega Man 6. Mega Man 7. The year is 20XX and Wily has configured 4 robots to search for him if he is imprisoned. And so it begins Megaman X. And this is also assuming detailed images and thus more data used for the details.

NES style tiles are usually pretty simple and the compression would be very high because of this. Plus there is a lot of game code in there that didn't change at all. That also begs the question, why different file sizes between the and PS3 versions?

I don't think you can chalk it up to just image resolution. Not that I'm saying you don't what your talking about, but that just doesn't seem to add up ;. No that doesn't add up. I didn't mean a wiiware emulator specifically, I meant just a sort of interpreter that allowed the code to be used for the other systems with minimal changes. You can't chalk that up to resolutions. These graphics are so simple with so few colors that a giant bitmap wouldn't have that huge of a file size.

And they wouldn't bother anyway. The pixelly graphics would look exactly the same blown up whether they were small resolution or high resolution.



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